| Package | flash.system |
| Class | public final class System |
| Inheritance | System Object |
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Additional properties and methods are in other classes within the flash.system package: the Capabilities class, the Security class, and the IME class.
This class contains only static methods and properties. You cannot create new instances of the System class.
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
| ime : IME
[static] [read-only]
The currently installed system IME.
| System | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
| totalMemory : uint
[static] [read-only]
The amount of memory (in bytes) currently in use by Adobe® Flash® Player.
| System | ||
| useCodePage : Boolean
[static]
A Boolean value that tells Flash Player which code page to use to interpret external text files.
| System | ||
| Method | Defined By | ||
|---|---|---|---|
|
[static]
Closes the Flash player.
| System | ||
|
[static]
Forces the garbage collection process.
| System | ||
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
|
[static]
Pauses the Flash player.
| System | ||
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
|
[static]
Resumes the Flash player after using System.pause().
| System | ||
|
[static]
Replaces the contents of the Clipboard with a specified text string.
| System | ||
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Returns the string representation of the specified object.
| Object | |
![]() |
Returns the primitive value of the specified object.
| Object | |
| ime | property |
ime:IME [read-only]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
The currently installed system IME.
To register for imeComposition events, call
addEventListener() on this instance.
public static function get ime():IME
See also
| totalMemory | property |
totalMemory:uint [read-only]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
The amount of memory (in bytes) currently in use by Adobe® Flash® Player.
public static function get totalMemory():uint
| useCodePage | property |
useCodePage:Boolean [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
A Boolean value that tells Flash Player which code page to use to interpret external text files.
When the property is set to false, Flash Player interprets external text files as Unicode.
(These files must be encoded as Unicode when you save them.) When the property is set to
true, Flash Player interprets external text files using the traditional code page of the
operating system running the player. The default value of useCodePage is false.
Text that you load as an external file (using flash.display.Loader.load() or the flash.net.URLLoader,
flash.net.URLStream, or XML class) must have been saved as Unicode in order for Flash Player to recognize it
as Unicode. To encode external files as Unicode, save the files in an application that supports Unicode, such as Notepad on Windows 2000.
If you load external text files that are not Unicode-encoded, set useCodePage to true.
Add the following as the first line of code in the first frame of the SWF file that
is loading the data:
System.useCodePage = true;
When this code is present, Flash Player interprets external text
using the traditional code page of the operating system running
Flash Player. This is generally CP1252 for an English Windows operating
system and Shift-JIS for a Japanese operating system.
If you set useCodePage to true,
Flash Player 6 and later treat text as Flash Player 5 does. (Flash Player 5
treated all text as if it were in the traditional code page of the operating
system running the player.)
If you set useCodePage to true, remember that the
traditional code page of the operating system running the player must include
the characters used in your external text file in order to display your text.
For example, if you load an external text file that contains Chinese characters,
those characters cannot display on a system that uses the CP1252 code page because
that code page does not include Chinese characters.
To ensure that users on all platforms can view external text files used in your
SWF files, you should encode all external text files as Unicode and leave
useCodePage set to false. This way, Flash Player
6 and later interprets the text as Unicode.
public static function get useCodePage():Boolean
public function set useCodePage(value:Boolean):void
See also
| exit | () | method |
public static function exit(code:uint):void
| Language Version : | ActionScript 3.0 |
Closes the Flash player.
For the standalone Flash Player debugger version only.
Player Version: Flash Player 9 Update 3.
Parameters
code:uint — A value to pass to the operating system. Typically, if
the process exits normally, the value is 0.
|
| gc | () | method |
public static function gc():void
| Language Version : | ActionScript 3.0 |
Forces the garbage collection process.
For Flash Player debugger version only.
Player Version: Flash Player 9 Update 3.
| pause | () | method |
public static function pause():void
| Language Version : | ActionScript 3.0 |
Pauses the Flash player. After calling this method, nothing in the player continues except the delivery of Socket events.
For Flash Player debugger version only.
Player Version: Flash Player 9 Update 3.
| resume | () | method |
public static function resume():void
| Language Version : | ActionScript 3.0 |
Resumes the Flash player after using System.pause().
For Flash Player debugger version only.
Player Version: Flash Player 9 Update 3.
| setClipboard | () | method |
public static function setClipboard(string:String):void
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Replaces the contents of the Clipboard with a specified text string.
Note: Because of security concerns, it is not possible to read the contents of the system Clipboard.
In other words, there is no corresponding System.getClipboard() method.
Parameters
string:String — A plain-text string of characters to put on the system Clipboard, replacing its current contents (if any).
|
System.totalMemory within a call to the
System.setClipboard() method.
package {
import flash.display.Sprite;
import flash.system.System;
public class SystemExample extends Sprite {
public function SystemExample() {
System.setClipboard("System.totalMemory: " + System.totalMemory);
}
}
}