| Package | flash.events |
| Class | public class MouseEvent |
| Inheritance | MouseEvent Event Object |
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
When nested nodes are involved, mouse events target the deepest possible nested node that
is visible in the display list. This node is called the target node. To have a
target node's ancestor receive notification of a mouse event, use
EventDispatcher.addEventListener() on the ancestor node with the
type parameter set to the specific mouse event you want to detect.
| Property | Defined By | ||
|---|---|---|---|
| altKey : Boolean
Indicates whether the Alt key is active (true) or inactive (false).
| MouseEvent | ||
![]() | bubbles : Boolean
[read-only]
Indicates whether an event is a bubbling event.
| Event | |
| buttonDown : Boolean
Indicates whether the primary mouse button is pressed (true) or not (false).
| MouseEvent | ||
![]() | cancelable : Boolean
[read-only]
Indicates whether the behavior associated with the event can be prevented.
| Event | |
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | |
| ctrlKey : Boolean
Indicates whether the Control key is active (true) or inactive (false).
| MouseEvent | ||
![]() | currentTarget : Object
[read-only]
The object that is actively processing the Event object with an event listener.
| Event | |
| delta : int
Indicates how many lines should be scrolled for each unit the user rotates the
mouse wheel.
| MouseEvent | ||
![]() | eventPhase : uint
[read-only]
The current phase in the event flow.
| Event | |
| localX : Number
The horizontal coordinate at which the event occurred relative to the containing sprite.
| MouseEvent | ||
| localY : Number
The vertical coordinate at which the event occurred relative to the containing sprite.
| MouseEvent | ||
![]() | prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | |
| relatedObject : InteractiveObject
A reference to a display list object that is related to the event.
| MouseEvent | ||
| shiftKey : Boolean
Indicates whether the Shift key is active (true) or inactive
(false).
| MouseEvent | ||
| stageX : Number
[read-only]
The horizontal coordinate at which the event occurred in global Stage coordinates.
| MouseEvent | ||
| stageY : Number
[read-only]
The vertical coordinate at which the event occurred in global Stage coordinates.
| MouseEvent | ||
![]() | target : Object
[read-only]
The event target.
| Event | |
![]() | type : String
[read-only]
The type of event.
| Event | |
| Method | Defined By | ||
|---|---|---|---|
|
MouseEvent(type:String, bubbles:Boolean = true, cancelable:Boolean = false, localX:Number, localY:Number, relatedObject:InteractiveObject = null, ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, buttonDown:Boolean = false, delta:int = 0)
Creates an Event object that contains information about mouse events.
| MouseEvent | ||
|
Creates a copy of the MouseEvent object and sets the value of each property to match that of the original.
| MouseEvent | ||
![]() |
A utility function for implementing the
toString() method in your custom Event class.
| Event | |
![]() |
Indicates whether an object has a specified property defined.
| Object | |
![]() |
Checks whether preventDefault() has been called on the event.
| Event | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
![]() |
Cancels an event's default behavior if that behavior can be canceled.
| Event | |
![]() |
Indicates whether the specified property exists and is enumerable.
| Object | |
![]() |
Sets the availability of a dynamic property for loop operations.
| Object | |
![]() |
Prevents processing of any event listeners in the current node and any subsequent nodes in
the event flow.
| Event | |
![]() |
Prevents processing of any event listeners in nodes subsequent to the current node in the
event flow.
| Event | |
|
Returns a string that contains all the properties of the MouseEvent object.
| MouseEvent | ||
|
Instructs Flash Player to render after processing of this event completes, if the display list has been modified.
| MouseEvent | ||
![]() |
Returns the primitive value of the specified object.
| Object | |
| Constant | Defined By | ||
|---|---|---|---|
![]() | ACTIVATE : String = "activate" [static]
Defines the value of the type property of an activate event object.
| Event | |
![]() | ADDED : String = "added" [static]
Defines the value of the type property of an added event object.
| Event | |
![]() | ADDED_TO_STAGE : String = "addedToStage" [static]
Defines the value of the type property of an addedToStage event object.
| Event | |
![]() | CANCEL : String = "cancel" [static]
Defines the value of the type property of a cancel event object.
| Event | |
![]() | CHANGE : String = "change" [static]
Defines the value of the type property of a change event object.
| Event | |
| CLICK : String = "click" [static]
Defines the value of the type property of a click event object.
| MouseEvent | ||
![]() | CLOSE : String = "close" [static]
Defines the value of the type property of a close event object.
| Event | |
![]() | COMPLETE : String = "complete" [static]
Defines the value of the type property of a complete event object.
| Event | |
![]() | CONNECT : String = "connect" [static]
Defines the value of the type property of a connect event object.
| Event | |
![]() | DEACTIVATE : String = "deactivate" [static]
Defines the value of the type property of a deactivate event object.
| Event | |
| DOUBLE_CLICK : String = "doubleClick" [static]
Defines the value of the type property of a doubleClick event object.
| MouseEvent | ||
![]() | ENTER_FRAME : String = "enterFrame" [static]
Defines the value of the type property of an enterFrame event object.
| Event | |
![]() | FULLSCREEN : String = "fullScreen" [static]
Defines the value of the type property of a fullScreen event object.
| Event | |
![]() | ID3 : String = "id3" [static]
Defines the value of the type property of an id3 event object.
| Event | |
![]() | INIT : String = "init" [static]
Defines the value of the type property of an init event object.
| Event | |
| MOUSE_DOWN : String = "mouseDown" [static]
Defines the value of the type property of a mouseDown event object.
| MouseEvent | ||
![]() | MOUSE_LEAVE : String = "mouseLeave" [static]
Defines the value of the type property of a mouseLeave event object.
| Event | |
| MOUSE_MOVE : String = "mouseMove" [static]
Defines the value of the type property of a mouseMove event object.
| MouseEvent | ||
| MOUSE_OUT : String = "mouseOut" [static]
Defines the value of the type property of a mouseOut event object.
| MouseEvent | ||
| MOUSE_OVER : String = "mouseOver" [static]
Defines the value of the type property of a mouseOver event object.
| MouseEvent | ||
| MOUSE_UP : String = "mouseUp" [static]
Defines the value of the type property of a mouseUp event object.
| MouseEvent | ||
| MOUSE_WHEEL : String = "mouseWheel" [static]
Defines the value of the type property of a mouseWheel event object.
| MouseEvent | ||
![]() | OPEN : String = "open" [static]
Defines the value of the type property of an open event object.
| Event | |
![]() | REMOVED : String = "removed" [static]
Defines the value of the type property of a removed event object.
| Event | |
![]() | REMOVED_FROM_STAGE : String = "removedFromStage" [static]
Defines the value of the type property of a removedFromStage event object.
| Event | |
![]() | RENDER : String = "render" [static]
Defines the value of the type property of a render event object.
| Event | |
![]() | RESIZE : String = "resize" [static]
Defines the value of the type property of a resize event object.
| Event | |
| ROLL_OUT : String = "rollOut" [static]
Defines the value of the type property of a rollOut event object.
| MouseEvent | ||
| ROLL_OVER : String = "rollOver" [static]
Defines the value of the type property of a rollOver event object.
| MouseEvent | ||
![]() | SCROLL : String = "scroll" [static]
Defines the value of the type property of a scroll event object.
| Event | |
![]() | SELECT : String = "select" [static]
Defines the value of the type property of a select event object.
| Event | |
![]() | SOUND_COMPLETE : String = "soundComplete" [static]
Defines the value of the type property of a soundComplete event object.
| Event | |
![]() | TAB_CHILDREN_CHANGE : String = "tabChildrenChange" [static]
Defines the value of the type property of a tabChildrenChange event object.
| Event | |
![]() | TAB_ENABLED_CHANGE : String = "tabEnabledChange" [static]
Defines the value of the type property of a tabEnabledChange event object.
| Event | |
![]() | TAB_INDEX_CHANGE : String = "tabIndexChange" [static]
Defines the value of the type property of a tabIndexChange event object.
| Event | |
![]() | UNLOAD : String = "unload" [static]
Defines the value of the type property of an unload event object.
| Event | |
| altKey | property |
altKey:Boolean [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Indicates whether the Alt key is active (true) or inactive (false).
Supported for Windows operating systems only.
public function get altKey():Boolean
public function set altKey(value:Boolean):void
| buttonDown | property |
buttonDown:Boolean [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Indicates whether the primary mouse button is pressed (true) or not (false).
public function get buttonDown():Boolean
public function set buttonDown(value:Boolean):void
| ctrlKey | property |
ctrlKey:Boolean [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Indicates whether the Control key is active (true) or inactive (false).
On Macintosh computers, you must use this property to represent the Command key.
public function get ctrlKey():Boolean
public function set ctrlKey(value:Boolean):void
| delta | property |
delta:int [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Indicates how many lines should be scrolled for each unit the user rotates the
mouse wheel. A positive delta value indicates an upward scroll; a negative
value indicates a downward scroll. Typical values are 1 to 3, but faster
rotation may produce larger values. This setting depends on the device
and operating system and is usually configurable by the user. This
property applies only to the MouseEvent.mouseWheel event.
public function get delta():int
public function set delta(value:int):void
| localX | property |
localX:Number [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
The horizontal coordinate at which the event occurred relative to the containing sprite.
public function get localX():Number
public function set localX(value:Number):void
| localY | property |
localY:Number [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
The vertical coordinate at which the event occurred relative to the containing sprite.
public function get localY():Number
public function set localY(value:Number):void
| relatedObject | property |
relatedObject:InteractiveObject [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
A reference to a display list object that is related to the event. For example, when a mouseOut event occurs, relatedObject represents the display list object to which the pointing device now points. This property applies only to the mouseOut and mouseOver events.
public function get relatedObject():InteractiveObject
public function set relatedObject(value:InteractiveObject):void
| shiftKey | property |
shiftKey:Boolean [read-write]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Indicates whether the Shift key is active (true) or inactive
(false).
public function get shiftKey():Boolean
public function set shiftKey(value:Boolean):void
| stageX | property |
stageX:Number [read-only]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
The horizontal coordinate at which the event occurred in global Stage coordinates.
This property is calculated when the localX property is set.
public function get stageX():Number
| stageY | property |
stageY:Number [read-only]
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
The vertical coordinate at which the event occurred in global Stage coordinates.
This property is calculated when the localY property is set.
public function get stageY():Number
| MouseEvent | () | Constructor |
public function MouseEvent(type:String, bubbles:Boolean = true, cancelable:Boolean = false, localX:Number, localY:Number, relatedObject:InteractiveObject = null, ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, buttonDown:Boolean = false, delta:int = 0)
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Creates an Event object that contains information about mouse events. Event objects are passed as parameters to event listeners.
Parameterstype:String — The type of the event. Possible values are: MouseEvent.CLICK,
MouseEvent.DOUBLE_CLICK, MouseEvent.MOUSE_DOWN,
MouseEvent.MOUSE_MOVE, MouseEvent.MOUSE_OUT,
MouseEvent.MOUSE_OVER, MouseEvent.MOUSE_UP,
MouseEvent.MOUSE_WHEEL, MouseEvent.ROLL_OUT, and MouseEvent.ROLL_OVER.
|
|
bubbles:Boolean (default = true) — Determines whether the Event object participates in the bubbling phase of the event flow.
|
|
cancelable:Boolean (default = false) — Determines whether the Event object can be canceled.
|
|
localX:Number — The horizontal coordinate at which the event occurred relative to the containing sprite.
|
|
localY:Number — The vertical coordinate at which the event occurred relative to the containing sprite.
|
|
relatedObject:InteractiveObject (default = null) — The complementary InteractiveObject instance that is affected by the event. For example, when a mouseOut event occurs, relatedObject represents the display list object to which the pointing device now points.
|
|
ctrlKey:Boolean (default = false) — Indicates whether the Control key is activated.
|
|
altKey:Boolean (default = false) — Indicates whether the Alt key is activated (Windows only).
|
|
shiftKey:Boolean (default = false) — Indicates whether the Shift key is activated.
|
|
buttonDown:Boolean (default = false) — Indicates whether the primary mouse button is pressed.
|
|
delta:int (default = 0) — Indicates how many lines should be scrolled for each unit the user rotates the mouse wheel. A positive delta value indicates an upward scroll; a negative value indicates a downward scroll. Typical values are 1 to 3, but faster rotation may produce larger values. This parameter is used only for the MouseEvent.mouseWheel event.
|
| clone | () | method |
public override function clone():Event
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Creates a copy of the MouseEvent object and sets the value of each property to match that of the original.
ReturnsEvent — A new MouseEvent object with property values that match those of the original.
|
| toString | () | method |
public override function toString():String
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Returns a string that contains all the properties of the MouseEvent object. The string is in the following format:
[MouseEvent type=value bubbles=value cancelable=value ... delta=value]
String — A string that contains all the properties of the MouseEvent object.
|
| updateAfterEvent | () | method |
public function updateAfterEvent():void
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Instructs Flash Player to render after processing of this event completes, if the display list has been modified.
| CLICK | Constant |
public static const CLICK:String = "click"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a click event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; there is no default behavior to cancel. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| DOUBLE_CLICK | Constant |
public static const DOUBLE_CLICK:String = "doubleClick"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a doubleClick event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; there is no default behavior to cancel. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| MOUSE_DOWN | Constant |
public static const MOUSE_DOWN:String = "mouseDown"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a mouseDown event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; the default behavior cannot be canceled. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| MOUSE_MOVE | Constant |
public static const MOUSE_MOVE:String = "mouseMove"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a mouseMove event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; the default behavior cannot be canceled. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
In the constructor, a rectangle innerRect Sprite object is created
and the line style is set to green. The line style for drawing on the
MouseEvent_MOUSE_MOVEExample Sprite container is set to red. Separate event
listeners for the MouseEvent.MOUSE_UP and MouseEvent.MOUSE_DOWN
events are added for the application's main Sprite object and innerRect
Sprite object. In both cases, the mouse down event listener methods move the current drawing
position to the mouse pointer's location and add a listener for the MouseEvent.MOUSE_MOVE
event. When the mouse pointer is moved, the invoked event listener methods follows the pointer and draw
a line using the graphics.LineTo() method. (Note: The innerRect
Sprite object obscures the red lines of the main Sprite object that are drawn behind the rectangle.)
When the MouseEvent.MOUSE_UP event occurs, the listener for the MOUSE_MOVE
event is removed and drawing is stopped.
package {
import flash.display.Sprite;
import flash.display.Graphics;
import flash.events.MouseEvent;
public class MouseEvent_MOUSE_MOVEExample extends Sprite {
private var innerRect:Sprite = new Sprite();
public function MouseEvent_MOUSE_MOVEExample() {
graphics.lineStyle(3, 0xFF0000, 1);
stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
innerRect.graphics.lineStyle(1, 0x00FF00, 1);
innerRect.graphics.beginFill(0xFFFFFF);
innerRect.graphics.drawRect(10, 10, 200, 200);
innerRect.graphics.endFill();
innerRect.addEventListener(MouseEvent.MOUSE_DOWN, innerRectMouseDownHandler);
innerRect.addEventListener(MouseEvent.MOUSE_UP, innerRectMouseUpHandler);
addChild(innerRect);
}
private function mouseDownHandler(event:MouseEvent):void {
graphics.moveTo(event.stageX, event.stageY);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
}
private function mouseMoveHandler(event:MouseEvent):void {
graphics.lineTo(event.stageX, event.stageY);
}
private function mouseUpHandler(event:MouseEvent):void {
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
}
private function innerRectMouseDownHandler(event:MouseEvent):void {
innerRect.graphics.moveTo(event.localX, event.localY);
innerRect.addEventListener(MouseEvent.MOUSE_MOVE, innerRectMouseMoveHandler);
}
private function innerRectMouseMoveHandler(event:MouseEvent):void {
innerRect.graphics.lineTo(event.localX, event.localY);
}
private function innerRectMouseUpHandler(event:MouseEvent):void {
innerRect.removeEventListener(MouseEvent.MOUSE_MOVE, innerRectMouseMoveHandler);
}
}
}
| MOUSE_OUT | Constant |
public static const MOUSE_OUT:String = "mouseOut"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a mouseOut event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; the default behavior cannot be canceled. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device now points. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| MOUSE_OVER | Constant |
public static const MOUSE_OVER:String = "mouseOver"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a mouseOver event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; the default behavior cannot be canceled. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device was pointing. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| MOUSE_UP | Constant |
public static const MOUSE_UP:String = "mouseUp"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a mouseUp event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; the default behavior cannot be canceled. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| MOUSE_WHEEL | Constant |
public static const MOUSE_WHEEL:String = "mouseWheel"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a mouseWheel event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | true |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; the default behavior cannot be canceled. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
delta | The number of lines that that each notch on the mouse wheel represents. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| ROLL_OUT | Constant |
public static const ROLL_OUT:String = "rollOut"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a rollOut event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | false |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; there is no default behavior to cancel. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device now points. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
| ROLL_OVER | Constant |
public static const ROLL_OVER:String = "rollOver"
| Language Version : | ActionScript 3.0 |
| Player Version : | Flash Player 9 |
Defines the value of the type property of a rollOver event object.
This event has the following properties:
| Property | Value |
|---|---|
bubbles | false |
buttonDown | true if the primary mouse button is pressed; false otherwise. |
cancelable | false; there is no default behavior to cancel. |
ctrlKey | true if the Control key is active; false if it is inactive. |
currentTarget | The object that is actively processing the Event object with an event listener. |
relatedObject | The display list object to which the pointing device was pointing. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
shiftKey | true if the Shift key is active; false if it is inactive. |
stageX | The horizontal coordinate at which the event occurred in global stage coordinates. |
stageY | The vertical coordinate at which the event occurred in global stage coordinates. |
target | The InteractiveObject instance under the pointing device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
MouseEventExample and
ChildSprite classes to show how mouse events are dispatched using a simple image.
This example carries out the following tasks:
child. Its constructor first
draws an orange 100 x 100 pixel square at coordinates (0,0) by calling its draw()
method and then adds seven event listeners/subscribers.
click/clickHandler(): Dispatched when the user single-clicks with the left mouse button
over the square.doubleClick/doubleClickHandler(): Dispatched when the user double-clicks the left mouse button
over the square.mouseDown/mouseDownHandler(): When the ChildSprite
object (the orange square) is clicked, a trace() message is printed to the screen, and then
ChildSprite.draw() is called, which draws a dark yellow square in place
of the light blue one drawn in mouseOverHandler(). The mouseDownHandler() method also adds a
mouseMoveevent listener and the mouseMoveHandler() subscriber (described below),
which processes the mouse moves. Then the startDrag() method is called, which
allows the Sprite object to be dragged.mouseOut/mouseOutHandler(): Dispatched whenever the pointer leaves the
square area. The draw() method is called to return the square to its normal
size and color.mouseOver/mouseOverHandler(): Dispatched when the mouse pointer is over the square.
This method redraws the square so that it is larger and its background color is dark yellow.mouseUp/mouseUpHandler(): When the user releases the mouse button, the mouseMove
event listener is removed and stopDrag is called, which freezes the square in place.mouseMove/mouseMoveHandler(): Called as part of the mouseDownHandler() function, and dispatched when the user is pressing the left mouse button and dragging the square.mouseWheel/mouseWheelHandler(): Dispatched when the user rotates the mouse
wheel over the square.child is then added to the display list by means of
addChild(), which promptly draws the orange square.Notes:
MouseEventExample class should be the document root.sprite, which
is assigned the cast of event.target to type Sprite.
package {
import flash.display.Sprite;
public class MouseEventExample extends Sprite {
private var size:uint = 100;
private var bgColor:uint = 0xFFCC00;
public function MouseEventExample() {
var child:ChildSprite = new ChildSprite();
addChild(child);
}
}
}
import flash.display.Sprite;
import flash.events.MouseEvent;
class ChildSprite extends Sprite {
private var size:uint = 50;
private var overSize:uint = 60;
private var backgroundColor:uint = 0xFFCC00;
private var overColor:uint = 0xCCFF00;
private var downColor:uint = 0x00CCFF;
public function ChildSprite() {
draw(size, size, backgroundColor);
doubleClickEnabled = true;
addEventListener(MouseEvent.CLICK, clickHandler);
addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler);
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);
addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);
addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);
}
private function draw(w:uint, h:uint, bgColor:uint):void {
graphics.clear();
graphics.beginFill(bgColor);
graphics.drawRect(0, 0, w, h);
graphics.endFill();
}
private function clickHandler(event:MouseEvent):void {
trace("clickHandler");
}
private function doubleClickHandler(event:MouseEvent):void {
trace("doubleClickHandler");
}
private function mouseDownHandler(event:MouseEvent):void {
trace("mouseDownHandler");
draw(overSize, overSize, downColor);
var sprite:Sprite = Sprite(event.target);
sprite.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
sprite.startDrag();
}
private function mouseMoveHandler(event:MouseEvent):void {
trace("mouseMoveHandler");
event.updateAfterEvent();
}
private function mouseOutHandler(event:MouseEvent):void {
trace("mouseOutHandler");
draw(size, size, backgroundColor);
}
private function mouseOverHandler(event:MouseEvent):void {
trace("mouseOverHandler");
draw(overSize, overSize, overColor);
}
private function mouseWheelHandler(event:MouseEvent):void {
trace("mouseWheelHandler delta: " + event.delta);
}
private function mouseUpHandler(event:MouseEvent):void {
trace("mouseUpHandler");
var sprite:Sprite = Sprite(event.target);
sprite.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
sprite.stopDrag();
draw(overSize, overSize, overColor);
}
}