Documentation for ActionScript™ classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners that belong to a specific class in ActionScript™ (as opposed to global functions or properties). The classes are listed alphabetically. If you are not sure to which class a certain member belongs, you can look it up in the Index.
| Class | Package | Description | |
|---|---|---|---|
| Accessibility
| flash.accessibility | The Accessibility class manages communication with screen readers. | |
| AccessibilityProperties
| flash.accessibility | The AccessibilityProperties class lets you control the presentation of Flash objects to accessibility aids, such as screen readers. | |
| AccImpl
| fl.accessibility | The AccImpl class, also called the Accessibility Implementation class, is the base class for the implementation of accessibility in components. | |
| ActionScriptVersion
| flash.display | The ActionScriptVersion class is an enumeration of constant values that indicate the language version of a loaded SWF file. | |
| ActivityEvent
| flash.events | A Camera or Microphone object dispatches an ActivityEvent object whenever a camera or microphone reports that it has become active or inactive. | |
| Animator
| fl.motion | The Animator class applies an XML description of a motion tween to a display object. | |
| AntiAliasType
| flash.text | The AntiAliasType class provides values for anti-aliasing in the flash.text.TextField class. | |
| ApplicationDomain
| flash.system | The ApplicationDomain class is a container for discrete groups of class definitions. | |
| ArgumentError
| Top Level | The ArgumentError class represents an error that occurs when the arguments supplied in a function do not match the arguments defined for that function. | |
| arguments
| Top Level | An arguments object is used to store and access a function's arguments. | |
| Array
| Top Level | The Array class lets you access and manipulate arrays. | |
| AsyncErrorEvent
| flash.events | Flash® Player dispatches an AsyncErrorEvent when an exception is thrown from native asynchronous code, which could be from, for example, LocalConnection, NetConnection, SharedObject, or NetStream. | |
| AutoLayoutEvent
| fl.video | Flash® Player dispatches an AutoLayoutEvent object when the video player is resized and laid out automatically. | |
| AVM1Movie
| flash.display | AVM1Movie is a simple class that represents AVM1 movie clips, which use ActionScript 1.0 or 2.0. | |
| Back
| fl.motion.easing | The Back class defines three easing functions to implement motion with ActionScript animations. | |
| Back
| fl.transitions.easing | The Back class defines three easing functions to implement motion with ActionScript animations. | |
| BaseButton
| fl.controls | The BaseButton class is the base class for all button components, defining properties and methods that are common to all buttons. | |
| BaseScrollPane
| fl.containers | The BaseScrollPane class handles basic scroll pane functionality including events, styling, drawing the mask and background, the layout of scroll bars, and the handling of scroll positions. | |
| BevelFilter
| flash.filters | The BevelFilter class lets you add a bevel effect to display objects. | |
| BezierEase
| fl.motion | The BezierEase class provides precise easing control for a motion tween between two keyframes. | |
| BezierSegment
| fl.motion | A Bezier segment consists of four Point objects that define a single cubic Bezier curve. | |
| Bitmap
| flash.display | The Bitmap class represents display objects that represent bitmap images. | |
| BitmapData
| flash.display | The BitmapData class lets you work with the data (pixels) of a Bitmap object. | |
| BitmapDataChannel
| flash.display | The BitmapDataChannel class is an enumeration of constant values that indicate which channel to use: red, blue, green, or alpha transparency. | |
| BitmapFilter
| flash.filters | The BitmapFilter class is the base class for all image filter effects. | |
| BitmapFilterQuality
| flash.filters | The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object. | |
| BitmapFilterType
| flash.filters | The BitmapFilterType class contains values to set the type of a BitmapFilter. | |
| BlendMode
| flash.display | A class that provides constant values for visual blend mode effects. | |
| Blinds
| fl.transitions | The Blinds class reveals the movie clip object by using appearing or disappearing rectangles. | |
| BlurFilter
| flash.filters | The BlurFilter class lets you apply a blur visual effect to display objects. | |
| Boolean
| Top Level | A Boolean object is a data type that can have one of two values, either true or false, used for logical operations. | |
| Bounce
| fl.motion.easing | The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds. | |
| Bounce
| fl.transitions.easing | The Bounce class defines three easing functions to implement bouncing motion with ActionScript animation, similar to a ball falling and bouncing on a floor with several decaying rebounds. | |
| Button
| fl.controls | The Button component represents a commonly used rectangular button. | |
| ButtonAccImpl
| fl.accessibility | The ButtonAccImpl class, also called the Button Accessibility Implementation class, enables communication between a Button component and a screen reader. | |
| ButtonLabelPlacement
| fl.controls | The ButtonLabelPlacement class defines constants for the values of the labelPlacement property of a Button, CheckBox, or RadioButton component. | |
| ByteArray
| flash.utils | The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data. | |
| Camera
| flash.media | Use the Camera class to capture video from a camera attached to a computer running Flash Player. | |
| Capabilities
| flash.system | The Capabilities class provides properties that describe the system and player that are hosting a SWF file. | |
| CapsStyle
| flash.display | The CapsStyle class is an enumeration of constant values that specify the caps style to use in drawing lines. | |
| CaptionChangeEvent
| fl.video | The CaptionChangeEvent is dispatched any time a caption is added or removed from the caption target text field. | |
| CaptionTargetEvent
| fl.video | Type for the captionTargetCreated event, dispatched after the captionTargetCreated event is created automatically and before any captions have been added to it. | |
| CellRenderer
| fl.controls.listClasses | The CellRenderer class defines methods and properties for list-based components to use to manipulate and display custom cell content in each of their rows. | |
| CheckBox
| fl.controls | The CheckBox component displays a small box that can contain a check mark. | |
| CheckBoxAccImpl
| fl.accessibility | The CheckBoxAccImpl class, also called the CheckBox Accessibility Implementation class, is used to make a CheckBox component accessible. | |
| Circular
| fl.motion.easing | The Circular class defines three easing functions to implement motion with ActionScript animation. | |
| Class
| Top Level | A Class object is created for each class definition in a program. | |
| Color
| fl.motion | The Color class extends the Flash Player ColorTransform class, adding the ability to control brightness and tint. | |
| ColorMatrixFilter
| flash.filters | The ColorMatrixFilter class lets you apply a 4 x 5 matrix transformation on the RGBA color and alpha values of every pixel in the input image to produce a result with a new set of RGBA color and alpha values. | |
| ColorPicker
| fl.controls | The ColorPicker component displays a list of one or more swatches from which the user can select a color. | |
| ColorPickerEvent
| fl.events | The ColorPickerEvent class defines events that are associated with the ColorPicker component. | |
| ColorTransform
| flash.geom | The ColorTransform class lets you adjust the color values in a display object. | |
| ComboBox
| fl.controls | The ComboBox component contains a drop-down list from which the user can select one value. | |
| ComboBoxAccImpl
| fl.accessibility | The ComboBoxAccImpl class, also called the ComboBox Accessibility Implementation class, is used to make a ComboBox component accessible. | |
| ComponentEvent
| fl.events | The ComponentEvent class defines events that are associated with the UIComponent class. | |
| ContextMenu
| flash.ui | The ContextMenu class provides control over the items in the Flash Player context menu. | |
| ContextMenuBuiltInItems
| flash.ui | The ContextMenuBuiltInItems class describes the items that are built in to a context menu. | |
| ContextMenuEvent
| flash.events | Flash® Player dispatches ContextMenuEvent objects when a user generates or interacts with the context menu. | |
| ContextMenuItem
| flash.ui | Use the ContextMenuItem class to create custom menu items to display in the Flash Player context menu. | |
| ConvolutionFilter
| flash.filters | The ConvolutionFilter class applies a matrix convolution filter effect. | |
| CSMSettings
| flash.text | The CSMSettings class contains properties for use with the TextRenderer.setAdvancedAntiAliasingTable() method to provide continuous stroke modulation (CSM). | |
| Cubic
| fl.motion.easing | The Cubic class defines three easing functions to implement motion with ActionScript animation. | |
| CuePointType
| fl.video | The CuePointType class provides constant values for the type property on the info object of a MetadataEvent instance of type CUE_POINT. | |
| CustomActions
| adobe.utils | The methods of the CustomActions class allow a SWF file playing in the Flash authoring tool to manage any custom actions that are registered with the authoring tool. | |
| CustomEase
| fl.motion | The CustomEase class is used to modify specific properties of the easing behavior of a motion tween as the tween progresses over time. | |
| DataChangeEvent
| fl.events | The DataChangeEvent class defines the event that is dispatched when the data that is associated with a component changes. | |
| DataChangeType
| fl.events | The DataChangeType class defines constants for the DataChangeEvent.changeType event. | |
| DataEvent
| flash.events | Flash® Player dispatches DataEvent objects when raw data has completed loading into Flash Player. | |
| DataGrid
| fl.controls | The DataGrid class is a list-based component that provides a grid of rows and columns. | |
| DataGridAccImpl
| fl.accessibility | The DataGridAccImpl class, also called the DataGrid Accessibility Implementation class, is used to make a DataGrid component accessible. | |
| DataGridCellEditor
| fl.controls.dataGridClasses | The DataGridCellEditor class defines the default item editor for a DataGrid control. | |
| DataGridColumn
| fl.controls.dataGridClasses | The DataGridColumn class describes a column in a DataGrid component. | |
| DataGridEvent
| fl.events | The DataGridEvent class defines events that are associated with the DataGrid component. | |
| DataGridEventReason
| fl.events | The DataGridEventReason class defines constants that are used for the values of the reason property of the DataGridEvent object when the value of the type property is itemEditEnd. | |
| DataProvider
| fl.data | The DataProvider class provides methods and properties that allow you to query and modify the data in any list-based component--for example, in a List, DataGrid, TileList, or ComboBox component. | |
| Date
| Top Level | The Date class represents date and time information. | |
| DefinitionError
| Top Level | The DefinitionError class represents an error that occurs when user code attempts to define an identifier that is already defined. | |
| Dictionary
| flash.utils | The Dictionary class lets you create a dynamic collection of properties, which uses strict equality (===) for key comparison on non-primitive object keys. | |
| DisplacementMapFilter
| flash.filters | The DisplacementMapFilter class uses the pixel values from the specified BitmapData object (called the displacement map image) to perform a displacement of an object. | |
| DisplacementMapFilterMode
| flash.filters | The DisplacementMapFilterMode class provides values for the mode property of the DisplacementMapFilter class. | |
| DisplayObject
| flash.display | The DisplayObject class is the base class for all objects that can be placed on the display list. | |
| DisplayObjectContainer
| flash.display | The DisplayObjectContainer class is the base class for all objects that can serve as display object containers on the display list. | |
| DropShadowFilter
| flash.filters | The DropShadowFilter class lets you add a drop shadow to display objects. | |
| Elastic
| fl.motion.easing | The Elastic class defines three easing functions to implement motion with ActionScript animation, where the motion is defined by an exponentially decaying sine wave. | |
| Elastic
| fl.transitions.easing | The Elastic class defines three easing functions to implement motion with ActionScript animation, where the motion is defined by an exponentially decaying sine wave. | |
| Endian
| flash.utils | The Endian class contains values that denote the byte order used to represent multibyte numbers. | |
| EOFError
| flash.errors | An EOFError exception is thrown when you attempt to read past the end of the available data. | |
| Error
| Top Level | The Error class contains information about an error that occurred in a script. | |
| ErrorEvent
| flash.events | Flash® Player dispatches ErrorEvent objects when an error causes a network operation to fail. | |
| EvalError
| Top Level | The EvalError class represents an error that occurs when user code calls the eval() function or attempts to use the new operator with the Function object. | |
| Event
| flash.events | The Event class is used as the base class for the creation of Event objects, which are passed as parameters to event listeners when an event occurs. | |
| EventDispatcher
| flash.events | The EventDispatcher class implements the IEventDispatcher interface and is the base class for the DisplayObject class. | |
| EventPhase
| flash.events | The EventPhase class provides values for the eventPhase property of the Event class. | |
| Exponential
| fl.motion.easing | The Exponential class defines three easing functions to implement motion with ActionScript animation. | |
| ExternalInterface
| flash.external | The ExternalInterface class is the External API, an application programming interface that enables straightforward communication between ActionScript and the Flash Player container– for example, an HTML page with JavaScript. | |
| Fade
| fl.transitions | The Fade class fades the movie clip object in or out. | |
| FileFilter
| flash.net | The FileFilter class is used to indicate what files on the user's system are shown in the file-browsing dialog box that is displayed when FileReference.browse() or FileReferenceList.browse() is called. | |
| FileReference
| flash.net | The FileReference class provides a means to upload and download files between a user's computer and a server. | |
| FileReferenceList
| flash.net | The FileReferenceList class provides a means to let users select one or more files for uploading. | |
| FLVPlayback
| fl.video | FLVPlayback extends the Sprite class and wraps a VideoPlayer object. | |
| FLVPlaybackCaptioning
| fl.video | The FLVPlaybackCaptioning component enables captioning for the FLVPlayback component. | |
| Fly
| fl.transitions | The Fly class slides the movie clip object in from a specified direction. | |
| FocusEvent
| flash.events | Flash® Player dispatches FocusEvent objects when the user changes the focus from one object in the display list to another. | |
| FocusManager
| fl.managers | The FocusManager class manages focus for a set of components that are navigated by mouse or keyboard as a tab loop. | |
| Font
| flash.text | The Font class is used to manage embedded fonts in SWF files. | |
| FontStyle
| flash.text | The FontStyle class provides values for the TextRenderer class. | |
| FontType
| flash.text | The FontType class contains the enumerated constants "embedded" and "device" for the fontType property of the Font class. | |
| FrameLabel
| flash.display | The FrameLabel object contains properties that specify a frame number and the corresponding label name. | |
| FullScreenEvent
| flash.events | Flash® Player dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode. | |
| Function
| Top Level | A function is the basic unit of code that can be invoked in ActionScript. | |
| FunctionEase
| fl.motion | The FunctionEase class allows custom interpolation functions to be used with the fl.motion framework in place of other interpolations like SimpleEase and CustomEase. | |
| GlowFilter
| flash.filters | The GlowFilter class lets you apply a glow effect to display objects. | |
| GradientBevelFilter
| flash.filters | The GradientBevelFilter class lets you apply a gradient bevel effect to display objects. | |
| GradientGlowFilter
| flash.filters | The GradientGlowFilter class lets you apply a gradient glow effect to display objects. | |
| GradientType
| flash.display | The GradientType class provides values for the type parameter in the beginGradientFill() and lineGradientStyle() methods of the flash.display.Graphics class. | |
| Graphics
| flash.display | The Graphics class contains a set of methods that you can use to create a vector shape. | |
| GridFitType
| flash.text | The GridFitType class defines values for grid fitting in the TextField class. | |
| HeaderRenderer
| fl.controls.dataGridClasses | The HeaderRenderer class displays the column header for the current DataGrid column. | |
| HTTPStatusEvent
| flash.events | Flash® Player dispatches HTTPStatusEvent objects when a network request returns an HTTP status code. | |
| IBitmapDrawable
| flash.display | The IBitmapDrawable interface is implemented by objects that can be passed as the source parameter of the draw() method of the BitmapData class. | |
| ICellRenderer
| fl.controls.listClasses | The ICellRenderer interface provides the methods and properties that a cell renderer requires. | |
| ID3Info
| flash.media | The ID3Info class contains properties that reflect ID3 metadata. | |
| IDataInput
| flash.utils | The IDataInput interface provides a set of methods for reading binary data. | |
| IDataOutput
| flash.utils | The IDataOutput interface provides a set of methods for writing binary data. | |
| IDynamicPropertyOutput
| flash.net | This interface controls the serialization of dynamic properties of dynamic objects. | |
| IDynamicPropertyWriter
| flash.net | This interface is used with the IDynamicPropertyOutput interface to control the serialization of dynamic properties of dynamic objects. | |
| IEventDispatcher
| flash.events | The IEventDispatcher interface defines methods for adding or removing event listeners, checks whether specific types of event listeners are registered, and dispatches events. | |
| IExternalizable
| flash.utils | The IExternalizable interface provides control over serialization of a class as it is encoded into a data stream. | |
| IFocusManager
| fl.managers | Implement the IFocusManager interface to create a custom focus manager. | |
| IFocusManagerComponent
| fl.managers | The IFocusManagerComponent interface provides methods and properties that give components the capability to receive focus. | |
| IFocusManagerGroup
| fl.managers | The IFocusManagerGroup interface provides properties that are used to manage a set of components of which only one can be selected at a time. | |
| IllegalOperationError
| flash.errors | The IllegalOperationError exception is thrown when a method is not implemented or the implementation doesn't cover the current usage. | |
| ImageCell
| fl.controls.listClasses | The ImageCell is the default cell renderer for the TileList component. | |
| IME
| flash.system | The IME class lets you directly manipulate the operating system's input method editor (IME) in the Flash Player application that is running on a client computer. | |
| IMEConversionMode
| flash.system | This class contains constants for use with the IME.conversionMode property. | |
| IMEEvent
| flash.events | Flash® Player dispatches IMEEvent objects when a user enters text using an input method editor (IME). | |
| INCManager
| fl.video | The INCManager is the interface for classes that create the flash.net.NetConnection for the VideoPlayer class. | |
| IndeterminateBar
| fl.controls.progressBarClasses | The IndeterminateBar class handles the drawing of the progress bar component when the size of the source that is being loaded is unknown. | |
| int
| Top Level | The int class lets you work with the data type representing a 32-bit signed integer. | |
| InteractionInputType
| fl.events | The InteractionInputType class defines constants for the values of the triggerEvent property of the SliderEvent object. | |
| InteractiveObject
| flash.display | The InteractiveObject class is the abstract base class for all display objects with which the user can interact, using the mouse and keyboard. | |
| InterpolationMethod
| flash.display | The InterpolationMethod class provides values for the interpolationMethod parameter in the Graphics.beginGradientFill() and Graphics.lineGradientStyle() methods. | |
| InvalidationType
| fl.core | The InvalidationType class defines InvalidationType constants that are used by the type property of an event object that is dispatched after a component is invalidated. | |
| InvalidSWFError
| flash.errors | Flash Player throws this exception when it encounters a corrupted SWF file. | |
| IOError
| flash.errors | The IOError exception is thrown when some type of input or output failure occurs. | |
| IOErrorEvent
| flash.events | Flash® Player dispatches an IOErrorEvent object when an error causes a send or load operation to fail. | |
| Iris
| fl.transitions | The Iris class reveals the movie clip object by using an animated mask of a square shape or a circle shape that zooms in or out. | |
| ITween
| fl.motion | The ITween interface defines the application programming interface (API) that interpolation classes implement in order to work with the fl.motion classes. | |
| IVPEvent
| fl.video | The IVPEvent interface is implemented by video events that apply to a specific VideoPlayer object within the FLVPlayback component. | |
| JointStyle
| flash.display | The JointStyle class is an enumeration of constant values that specify the joint style to use in drawing lines. | |
| Keyboard
| flash.ui | The Keyboard class is used to build an interface that can be controlled by a user with a standard keyboard. | |
| KeyboardEvent
| flash.events | Flash® Player dispatches KeyboardEvent objects in response to user input through a keyboard. | |
| Keyframe
| fl.motion | The Keyframe class defines the visual state at a specific time in a motion tween. | |
| KeyLocation
| flash.ui | The KeyLocation class contains constants that indicate the location of a key pressed on the keyboard. | |
| Label
| fl.controls | A Label component displays one or more lines of plain or HTML-formatted text that can be formatted for alignment and size. | |
| LabelButton
| fl.controls | The LabelButton class is an abstract class that extends the BaseButton class by adding a label, an icon, and toggle functionality. | |
| LabelButtonAccImpl
| fl.accessibility | The LabelButtonAccImpl class, also called the LabelButton Accessibility Implementation class, is used to make a LabelButton component accessible. | |
| LayoutEvent
| fl.video | Event dispatched when the video player is resized and/or laid out. | |
| Linear
| fl.motion.easing | The Linear class defines easing functions to implement non-accelerated motion with ActionScript animations. | |
| LineScaleMode
| flash.display | The LineScaleMode class provides values for the scaleMode parameter in the Graphics.lineStyle() method. | |
| List
| fl.controls | The List component displays list-based information and is ideally suited for the display of arrays of information. | |
| ListAccImpl
| fl.accessibility | The ListAccImpl class, also called the List Accessiblity Implementation class, is used to make a List component accessible. | |
| ListData
| fl.controls.listClasses | ListData is a messenger class that holds information relevant to a specific cell in a list-based component. | |
| ListEvent
| fl.events | The ListEvent class defines events for list-based components including the List, DataGrid, TileList, and ComboBox components. | |
| LivePreviewParent
| fl.livepreview | The LivePreviewParent class provides the timeline for a SWC file or for a compiled clip that is being exported when ActionScript 3.0 is selected. | |
| Loader
| flash.display | The Loader class is used to load SWF files or image (JPG, PNG, or GIF) files. | |
| LoaderContext
| flash.system | The LoaderContext class provides options for loading SWF files and other media by using the Loader class. | |
| LoaderInfo
| flash.display | The LoaderInfo class provides information about a loaded SWF file or a loaded image file (JPEG, GIF, or PNG). | |
| LocalConnection
| flash.net | The LocalConnection class lets you create a LocalConnection object that can invoke a method in another LocalConnection object, either within a single SWF file or between multiple SWF files. | |
| Locale
| fl.lang | The fl.lang.Locale class allows you to control how multilanguage text is displayed in a SWF file. | |
| Math
| Top Level | The Math class contains methods and constants that represent common mathematical functions and values. | |
| Matrix
| flash.geom | The Matrix class represents a transformation matrix that determines how to map points from one coordinate space to another. | |
| MatrixTransformer
| fl.motion | The MatrixTransformer class contains methods for modifying individual properties of a transformation matrix: horizontal and vertical scale, horizontal and vertical skew, and rotation. | |
| MemoryError
| flash.errors | The MemoryError exception is thrown when a memory allocation request fails. | |
| MetadataEvent
| fl.video | Flash® Player dispatches a MetadataEvent object when the user requests the FLV file's metadata information packet (NetStream.onMetaData) and when cue points (NetStream.onCuePoint) are encountered in the FLV file. | |
| Microphone
| flash.media | Use the Microphone class to capture audio from a microphone attached to a computer running Flash Player. | |
| MorphShape
| flash.display | The MorphShape class represents MorphShape objects on the display list. | |
| Motion
| fl.motion | The Motion class stores a keyframe animation sequence that can be applied to a visual object. | |
| MotionEvent
| fl.motion | The MotionEvent class represents events that are broadcast by the fl.motion.Animator class. | |
| Mouse
| flash.ui | The methods of the Mouse class are used to hide and show the mouse pointer. | |
| MouseEvent
| flash.events | Flash® Player dispatches MouseEvent objects into the event flow whenever mouse events occur. | |
| MovieClip
| flash.display | The MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer, InteractiveObject, DisplayObject, and EventDispatcher. | |
| Namespace
| Top Level | The Namespace class contains methods and properties for defining and working with namespaces. | |
| NCManager
| fl.video | Creates the NetConnection object for the VideoPlayer class, a helper class for that user facing class. | |
| NCManagerNative
| fl.video | The NCManagerNative class is a subclass of the NCManager class and supports native bandwidth detection, which some Flash Video Streaming Service providers may support. | |
| NetConnection
| flash.net | The NetConnection class creates a bidirectional connection between Flash Player and a Flash Media Server application or between Flash Player and an application server running Flash Remoting. | |
| NetStatusEvent
| flash.events | Flash® Player dispatches NetStatusEvent objects when a NetConnection, NetStream, or SharedObject object reports its status. | |
| NetStream
| flash.net | The NetStream class opens a one-way streaming connection between Flash Player and Flash Media Server, or between Flash Player and the local file system. | |
| None
| fl.transitions.easing | The None class defines easing functions to implement nonaccelerated motion with ActionScript animations. | |
| Number
| Top Level | A data type representing an IEEE-754 double-precision floating-point number. | |
| NumericStepper
| fl.controls | The NumericStepper component displays an ordered set of numbers from which the user can make a selection. | |
| Object
| Top Level | The Object class is at the root of the ActionScript class hierarchy. | |
| ObjectEncoding
| flash.net | The ObjectEncoding class allows classes that serialize objects (such as NetStream, NetConnection, SharedObject, and ByteArray) to work with prior versions of ActionScript. | |
| Photo
| fl.transitions | Makes the movie clip object appear or disappear like a photographic flash. | |
| PixelDissolve
| fl.transitions | The PixelDissolve class reveals reveals the movie clip object by using randomly appearing or disappearing rectangles in a checkerboard pattern. | |
| PixelSnapping
| flash.display | The PixelSnapping class is an enumeration of constant values for setting the pixel snapping options by using the pixelSnapping property of a Bitmap object. | |
| Point
| flash.geom | The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis. | |
| PrintJob
| flash.printing | The PrintJob class lets you create content and print it to one or more pages. | |
| PrintJobOptions
| flash.printing | The PrintJobOptions class contains properties to use with the options parameter of the PrintJob.addPage() method. | |
| PrintJobOrientation
| flash.printing | This class provides values that are used by the PrintJob.orientation property for the image position of a printed page. | |
| ProgressBar
| fl.controls | The ProgressBar component displays the progress of content that is being loaded. | |
| ProgressBarDirection
| fl.controls | The ProgressBarDirection class defines the values for the direction property of the ProgressBar class. | |
| ProgressBarMode
| fl.controls | The ProgressBarMode class defines the values for the mode property of the ProgressBar class. | |
| ProgressEvent
| flash.events | Flash® Player dispatches ProgressEvent objects when a load operation has begun or a socket has received data. | |
| Proxy
| flash.utils | The Proxy class lets you override the default behavior of ActionScript operations (such as retrieving and modifying properties) on an object. | |
| QName
| Top Level | QName objects represent qualified names of XML elements and attributes. | |
| Quadratic
| fl.motion.easing | The Quadratic class defines three easing functions to implement accelerated motion with ActionScript animations. | |
| Quartic
| fl.motion.easing | The Quartic class defines three easing functions to implement motion with ActionScript animation. | |
| Quintic
| fl.motion.easing | The Quintic class defines three easing functions to implement motion with ActionScript animation. | |
| RadioButton
| fl.controls | The RadioButton component lets you force a user to make a single selection from a set of choices. | |
| RadioButtonAccImpl
| fl.accessibility | The RadioButtonAccImpl class, also called the RadioButton Accessibility Implementation class, is used to make a RadioButton component accessible. | |
| RadioButtonGroup
| fl.controls | The RadioButtonGroup class defines a group of RadioButton components to act as a single component. | |
| RangeError
| Top Level | A RangeError exception is thrown when a numeric value is outside the acceptable range. | |
| Rectangle
| flash.geom | A Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height. | |
| ReferenceError
| Top Level | A ReferenceError exception is thrown when a reference to an undefined property is attempted on a sealed (nondynamic) object. | |
| RegExp
| Top Level | The RegExp class lets you work with regular expressions, which are patterns that you can use to perform searches in strings and to replace text in strings. | |
| Regular
| fl.transitions.easing | The Regular class defines three easing functions to implement accelerated motion with ActionScript animations. | |
| Responder
| flash.net | The Responder class provides an object that is used in NetConnection.call() to handle return values from the server related to the success or failure of specific operations. | |
| Rotate
| fl.transitions | The Rotate class rotates the movie clip object. | |
| RotateDirection
| fl.motion | The RotateDirection class provides constant values for rotation behavior during a tween. | |
| Scene
| flash.display | The Scene class includes properties for identifying the name, labels, and number of frames in a scene. | |
| ScriptTimeoutError
| flash.errors | The ScriptTimeoutError exception is thrown when the script timeout interval is reached. | |
| ScrollBar
| fl.controls | The ScrollBar component provides the end user with a way to control the portion of data that is displayed when there is too much data to fit in the display area. | |
| ScrollBarDirection
| fl.controls | Defines the values for the direction property of the ScrollBar component. | |
| ScrollEvent
| fl.events | The ScrollEvent class defines the scroll event that is associated with the ScrollBar component. | |
| ScrollPane
| fl.containers | The ScrollPane component displays display objects and JPEG, GIF, and PNG files, as well as SWF files, in a scrollable area. | |
| ScrollPolicy
| fl.controls | Values for the horizontalScrollPolicy and verticalScrollPolicy properties of the BaseScrollPane class. | |
| Security
| flash.system | The Security class lets you specify how SWF files in different domains can communicate with each other. | |
| SecurityDomain
| flash.system | The SecurityDomain class represents the current security "sandbox," also known as a security domain. | |
| SecurityError
| Top Level | The SecurityError exception is thrown when some type of security violation takes place. | |
| SecurityErrorEvent
| flash.events | Flash® Player dispatches SecurityErrorEvent objects to report the occurrence of a security error. | |
| SecurityPanel
| flash.system | The SecurityPanel class provides values for specifying which Security Settings panel you want to display. | |
| SelectableList
| fl.controls | The SelectableList is the base class for all list-based components--for example, the List, TileList, DataGrid, and ComboBox components. | |
| SelectableListAccImpl
| fl.accessibility | The SelectableListAccImpl class, also called the SelectableList Accessibility Implementation class, is used to make a SelectableList component accessible. | |
| Shape
| flash.display | The Shape class is used to create lightweight shapes by using the ActionScript drawing application program interface (API). | |
| SharedObject
| flash.net | The SharedObject class is used to read and store limited amounts of data on a user's computer or on a server. | |
| SharedObjectFlushStatus
| flash.net | The SharedObjectFlushStatus class provides values for the code returned from a call to the SharedObject.flush() method. | |
| SimpleButton
| flash.display | The SimpleButton class lets you control all instances of button symbols in a SWF file. | |
| SimpleCollectionItem
| fl.data | The SimpleCollectionItem class defines a single item in an inspectable property that represents a data provider. | |
| SimpleEase
| fl.motion | The SimpleEase class allows you to control an animation with the kind of percentage easing that is used in the Flash timeline. | |
| Sine
| fl.motion.easing | The Sine class defines three easing functions to implement motion with ActionScript animation. | |
| SkinErrorEvent
| fl.video | Flash® Player dispatches a SkinErrorEvent object when there is an error loading a skin. | |
| Slider
| fl.controls | The Slider component lets users select a value by moving a slider thumb between the end points of the slider track. | |
| SliderDirection
| fl.controls | The orientation of the Slider component. | |
| SliderEvent
| fl.events | The SliderEvent class defines events that are associated with the Slider component. | |
| SliderEventClickTarget
| fl.events | The SliderEventClickTarget class defines constants for the values of the clickTarget property of the SliderEvent class. | |
| Socket
| flash.net | The Socket class enables ActionScript code to make socket connections and to read and write raw binary data. | |
| Sound
| flash.media | The Sound class lets you work with sound in an application. | |
| SoundChannel
| flash.media | The SoundChannel class controls a sound in an application. | |
| SoundEvent
| fl.video | Flash® Player dispatches a SoundEvent object when the user changes the sound by either moving the handle of the volumeBar control or setting the volume or soundTransform property. | |
| SoundLoaderContext
| flash.media | The SoundLoaderContext class provides security checks for SWF files that load sound. | |
| SoundMixer
| flash.media | The SoundMixer class contains static properties and methods for global sound control in the SWF file. | |
| SoundTransform
| flash.media | The SoundTransform class contains properties for volume and panning. | |
| Source
| fl.motion | The Source class stores information about the context in which a Motion instance was generated. | |
| SpreadMethod
| flash.display | The SpreadMethod class provides values for the spreadMethod parameter in the beginGradientFill() and lineGradientStyle() methods of the Graphics class. | |
| Sprite
| flash.display | The Sprite class is a basic display list building block: a display list node that can display graphics and can also contain children. | |
| Squeeze
| fl.transitions | The Squeeze class scales the movie clip object horizontally or vertically. | |
| StackOverflowError
| flash.errors | ActionScript throws a StackOverflowError exception when the stack available to the script is exhausted. | |
| Stage
| flash.display | The Stage class represents the main drawing area. | |
| StageAlign
| flash.display | The StageAlign class provides constant values to use for the Stage.align property. | |
| StageDisplayState
| flash.display | The StageDisplayState class provides values for the Stage.displayState property. | |
| StageQuality
| flash.display | The StageQuality class provides values for the Stage.quality property. | |
| StageScaleMode
| flash.display | The StageScaleMode class provides values for the Stage.scaleMode property. | |
| StaticText
| flash.text | This class represents StaticText objects on the display list. | |
| StatusEvent
| flash.events | Flash® Player dispatches StatusEvent objects when a device, such as a camera or microphone, or an object such as a LocalConnection object reports its status. | |
| String
| Top Level | The String class is a data type that represents a string of characters. | |
| Strong
| fl.transitions.easing | The Strong class defines three easing functions to implement motion with ActionScript animation. | |
| StyleManager
| fl.managers | The StyleManager class provides static methods that can be used to get and set styles for a component instance, an entire component type, or all user interface components in a Flash document. | |
| StyleSheet
| flash.text | The StyleSheet class lets you create a StyleSheet object that contains text formatting rules for font size, color, and other styles. | |
| SWFVersion
| flash.display | The SWFVersion class is an enumeration of constant values that indicate the file format version of a loaded SWF file. | |
| SyncEvent
| flash.events | Flash® Player dispatches SyncEvent objects when a remote SharedObject instance has been updated by the server. | |
| SyntaxError
| Top Level | A SyntaxError exception is thrown when a parsing error occurs. | |
| System
| flash.system | The System class contains properties related to certain operations that take place on the user's computer, such as operations with shared objects, local settings for cameras and microphones, and use of the Clipboard. | |
| TextArea
| fl.controls | The TextArea component is a multiline text field with a border and optional scroll bars. | |
| TextColorType
| flash.text | The TextColorType class provides color values for the flash.text.TextRenderer class. | |
| TextDisplayMode
| flash.text | The TextDisplayMode class contains values that control the subpixel anti-aliasing of the advanced anti-aliasing system. | |
| TextEvent
| flash.events | Flash® Player dispatches TextEvent objects when a user enters text in a text field or clicks a hyperlink in an HTML-enabled text field. | |
| TextField
| flash.text | The TextField class is used to create display objects for text display and input. | |
| TextFieldAutoSize
| flash.text | The TextFieldAutoSize class is an enumeration of constant values used in setting the autoSize property of the TextField class. | |
| TextFieldType
| flash.text | The TextFieldType class is an enumeration of constant values used in setting the type property of the TextField class. | |
| TextFormat
| flash.text | The TextFormat class represents character formatting information. | |
| TextFormatAlign
| flash.text | The TextFormatAlign class provides values for text alignment in the TextFormat class. | |
| TextInput
| fl.controls | The TextInput component is a single-line text component that contains a native ActionScript TextField object. | |
| TextLineMetrics
| flash.text | The TextLineMetrics class contains information about the text position and measurements of a line of text within a text field. | |
| TextRenderer
| flash.text | The TextRenderer class provides functionality for the advanced anti-aliasing capability of embedded fonts. | |
| TextSnapshot
| flash.text | TextSnapshot objects let you work with static text in a movie clip. | |
| TileList
| fl.controls | The TileList class provides a grid of rows and columns that is typically used to format and display images in a "tiled" format. | |
| TileListAccImpl
| fl.accessibility | The TileListAccImpl class, also called the Tile List Accessibility Implementation class, is used to make a TileList component accessible. | |
| TileListCollectionItem
| fl.data | The TileListCollectionItem class defines a single item in an inspectable property that represents a data provider. | |
| TileListData
| fl.controls.listClasses | TileListData is a messenger class that holds information relevant to a specific cell in the list-based TileListData component. | |
| Timer
| flash.utils | The Timer class is the interface to Flash Player timers. | |
| TimerEvent
| flash.events | Flash® Player dispatches TimerEvent objects whenever a Timer object reaches the interval specified by the Timer.delay property. | |
| Transform
| flash.geom | The Transform class collects data about color transformations and coordinate transformations that are applied to a display object. | |
| Transition
| fl.transitions | The Transition class is the base class for all transition classes. | |
| TransitionManager
| fl.transitions | The TransitionManager class defines animation effects. | |
| Tween
| fl.transitions | The Tween class lets you use ActionScript to move, resize, and fade movie clips by specifying a property of the target movie clip to animate over a number of frames or seconds. | |
| Tweenables
| fl.motion | The Tweenables class provides constant values for the names of animation properties used in the Motion and Keyframe classes. | |
| TweenEvent
| fl.transitions | The TweenEvent class represents events that are broadcast by the fl.transitions.Tween class. | |
| TypeError
| Top Level | A TypeError exception is thrown when the actual type of an operand is different from the expected type. | |
| UIComponent
| fl.core | The UIComponent class is the base class for all visual components, both interactive and noninteractive. | |
| UIComponentAccImpl
| fl.accessibility | The UIComponentAccImpl class, also called the UIComponent Accessibility Implementation class, is used to make a UIComponent accessible. | |
| UILoader
| fl.containers | The UILoader class makes it possible to set content to load and to then monitor the loading operation at run time. | |
| uint
| Top Level | The uint class provides methods for working with a data type representing a 32-bit unsigned integer. | |
| UIScrollBar
| fl.controls | The UIScrollBar class includes all of the scroll bar functionality, but adds a scrollTarget() method so it can be attached to a TextField component instance. | |
| URIError
| Top Level | A URIError exception is thrown when one of the global URI handling functions is used in a way that is incompatible with its definition. | |
| URLLoader
| flash.net | The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables. | |
| URLLoaderDataFormat
| flash.net | The URLLoaderDataFormat class provides values that specify how downloaded data is received. | |
| URLRequest
| flash.net | The URLRequest class captures all of the information in a single HTTP request. | |
| URLRequestHeader
| flash.net | A URLRequestHeader object encapsulates a single HTTP request header and consists of a name/value pair. | |
| URLRequestMethod
| flash.net | The URLRequestMethod class provides values that specify whether the URLRequest object should use the POST method or the GET method when sending data to a server. | |
| URLStream
| flash.net | The URLStream class provides low-level access to downloading URLs. | |
| URLVariables
| flash.net | The URLVariables class allows you to transfer variables between a Flash® application and a server. | |
| VerifyError
| Top Level | The VerifyError class represents an error that occurs when a malformed or corrupted SWF file is encountered. | |
| Video
| flash.media | The Video class displays live or recorded video in an application without embedding the video in your SWF file. | |
| VideoAlign
| fl.video | The VideoAlign class provides constant values to use for the FLVPlayback.align and VideoPlayer.align properties. | |
| VideoError
| fl.video | The VideoError exception is the primary mechanism for reporting runtime errors from the FLVPlayback and VideoPlayer classes. | |
| VideoEvent
| fl.video | Flash® Player dispatches a VideoEvent object when the user plays a video. | |
| VideoPlayer
| fl.video | The VideoPlayer class lets you create a video player with a slightly smaller SWF file than if you used the FLVPlayback component. | |
| VideoProgressEvent
| fl.video | Flash® Player dispatches a VideoProgressEvent object when the user makes a request for the number of bytes loaded during a progressive HTTP download of their video. | |
| VideoScaleMode
| fl.video | The VideoScaleMode class provides constant values to use for the FLVPlayback.scaleMode and VideoPlayer.scaleMode properties. | |
| VideoState
| fl.video | The VideoState class provides constant values for the read-only FLVPlayback.state and VideoPlayer.state properties. | |
| Wipe
| fl.transitions | The Wipe class reveals or hides the movie clip object by using an animated mask of a shape that moves horizontally. | |
| XML
| Top Level | The XML class contains methods and properties for working with XML objects. | |
| XMLDocument
| flash.xml | The XMLDocument class represents the legacy XML object that was present in ActionScript 2.0. | |
| XMLList
| Top Level | The XMLList class contains methods for working with one or more XML elements. | |
| XMLNode
| flash.xml | The XMLNode class represents the legacy XML object that was present in ActionScript 2.0 and that was renamed in ActionScript 3.0. | |
| XMLNodeType
| flash.xml | The XMLNodeType class contains constants used with XMLNode.nodeType. | |
| XMLSocket
| flash.net | The XMLSocket class implements client sockets that let the computer that is running Flash Player communicate with a server computer identified by an IP address or domain name. | |
| XMLUI
| adobe.utils | The XMLUI class enables communication with SWF files that are used as custom user interfaces for the Flash authoring tool's extensibility features. | |
| Zoom
| fl.transitions | The Zoom class zooms the movie clip object in or out by scaling it in proportion. |